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3DS MAX Course

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DESCRIPTION:

A course in 3ds Max is designed to provide participants with a comprehensive understanding of 3D modelling, animation, and rendering using Autodesk 3ds Max software.
The course covers a wide range of topics, from basic modelling techniques to advanced animation and visualization, making it suitable for individuals interested in 3D design, animation, and architectural visualization.

What Will You Learn?

1. Introduction to 3ds Max:
  1. Familiarize participants with the 3ds Max interface and workflow.
  2. Understand the basic tools and features available in 3ds Max.

2.3D Modeling Techniques:
  1. Provide an introduction to 3D modeling techniques.
  2. Learn how to create and manipulate 3D objects using primitive shapes and modifiers.

3. Polygonal Modeling:
  1. Explore polygonal modeling for creating detailed 3D models.
  2. Understand the use of editable poly and mesh tools.

4.NURBS and Spline Modeling:
  1. Introduce participants to NURBS (Non-Uniform Rational B-Splines) and spline modeling.
  2. Understand depreciation, amortization, and the valuation of assets.

5. UVW Mapping and Unwrapping:
  1. Gain proficiency in UVW mapping for applying textures to 3D models.
  2. Understand the process of unwrapping and optimizing UV coordinates.

6.Texturing and Materials:
  1. Explore the texturing and material creation process in 3ds Max.
  2. Learn how to apply materials, textures, and shaders to enhance the visual appearance of objects.

7.Lighting Techniques:
  1. Understand different lighting techniques for 3D scenes.
  2. Explore the use of standard lights, photometric lights, and HDRI (High Dynamic Range Imaging) for realistic lighting.

8. Animation Basics:
  1. Provide an introduction to animation principles.
  2. Learn how to animate objects using keyframes and the timeline.
9.Character Rigging and Animation:
  1. Explore character rigging and animation techniques.
  2. Learn how to create skeletons, rig characters, and animate character movements.
10.Particle Systems and Dynamics:
  1. Introduce participants to particle systems and dynamics in 3ds Max.
  2. Understand how to create realistic simulations of natural phenomena.
11.Rendering and Output:
  1. Learn how to set up rendering options in 3ds Max.
  2. Understand the rendering process and output settings for still images and animations.
12.Camera Animation and Cinematics:
  1. Explore camera animation techniques for creating dynamic shots.
  2. Understand the principles of cinematic storytelling in 3D animation.
13.Specialized Techniques (Optional):
  1. Explore advanced techniques based on participant interest, such as cloth simulation, hair and fur, or advanced lighting setups.
14.Integration with Other Software:
  1. Understand how 3ds Max integrates with other Autodesk software.
  2. Explore workflows for collaboration with other disciplines, such as architecture or game development.
15. Real-world Projects:
  1. Work on practical 3D modeling and animation projects.
  2. Apply learned skills to create visually appealing and dynamic 3D content.